Taylor Raiford
Taylor is a CG Generalist with over a decade of experience in themed entertainment and experiences. He works with both real-time and pre-rendered pipelines, creating interactive flythroughs, live previz sessions, and cinematic marketing visuals. He regularly collaborates directly with clients and other designers in real time, iterating on 3d models and environments live in order to solve design challenges, refine creativity intent, and visualize complex spaces. Toolset includes Unreal Engine, Maya, 3ds Max, zBrush, SketchUp, Photoshop, After Effects, Adobe Premiere, and Nuke. He utilizes AI-assisted scripting to streamline workflows and has contributed to projects for Universal, Disney, Busch Gardens, and multiple zoological institutions across the country and beyond.









